JeVois  1.21
JeVois Smart Embedded Machine Vision Toolkit
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ImGuiBackendSDL.H
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1// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
2//
3// JeVois Smart Embedded Machine Vision Toolkit - Copyright (C) 2020 by Laurent Itti, the University of Southern
4// California (USC), and iLab at USC. See http://iLab.usc.edu and http://jevois.org for information about this project.
5//
6// This file is part of the JeVois Smart Embedded Machine Vision Toolkit. This program is free software; you can
7// redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software
8// Foundation, version 2. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
9// without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
10// License for more details. You should have received a copy of the GNU General Public License along with this program;
11// if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
12//
13// Contact information: Laurent Itti - 3641 Watt Way, HNB-07A - Los Angeles, CA 90089-2520 - USA.
14// Tel: +1 213 740 3527 - itti@pollux.usc.edu - http://iLab.usc.edu - http://jevois.org
15// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
16/*! \file */
17
18#pragma once
19
20#ifdef JEVOIS_HOST_PRO
22#include <SDL.h>
23
24namespace jevois
25{
26 //! BackendSDL for ImGui on JeVois-Pro
27 /*! This abstract base class provides an interface used by VideoDisplayGUI. Derived implementations are available for
28 SDL2 and Mali framebuffer + evdev. \ingroup core */
29 class ImGuiBackendSDL : public ImGuiBackend
30 {
31 public:
32 //! Constructor
33 ImGuiBackendSDL();
34
35 //! Virtual destructor for safe inheritance, free resources
36 virtual ~ImGuiBackendSDL();
37
38 //! Initialize the underlying engine that will process events, create windows, etc
39 /*! The init starts with the given initial window/framebuffer size. */
40 void init(unsigned short w, unsigned short h, bool fullscreen = false, float scale = 1.0f,
41 bool conslock = false) override;
42
43 //! Poll events such as mouse movements, buttons, keyboard, joystick, and pass to ImGui
44 /*! Returns true if some events were received, which can be used to turn on mouse pointer and GUI. */
45 bool pollEvents(bool & shouldclose) override;
46
47 //! Start a new frame and clear the window/framebuffer
48 void newFrame() override;
49
50 //! Render the ImGui graphics
51 void render() override;
52
53 // Returns current window size
54 /*! Returns 0,0 if display has not been initialized. */
55 void getWindowSize(unsigned short & w, unsigned short & h) const override;
56
57 protected:
58 void init(unsigned short w, unsigned short h, bool fullscreen = false);
59 SDL_GLContext itsSDLctx;
60 SDL_Window * itsSDLwin;
61 };
62
63} // namespace jevois
64
65#endif // JEVOIS_HOST_PRO
int h
Definition GUIhelper.C:2491
Main namespace for all JeVois classes and functions.
Definition Concepts.dox:2