JeVois  1.22
JeVois Smart Embedded Machine Vision Toolkit
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GPUimage.H
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1// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
2//
3// JeVois Smart Embedded Machine Vision Toolkit - Copyright (C) 2020 by Laurent Itti, the University of Southern
4// California (USC), and iLab at USC. See http://iLab.usc.edu and http://jevois.org for information about this project.
5//
6// This file is part of the JeVois Smart Embedded Machine Vision Toolkit. This program is free software; you can
7// redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software
8// Foundation, version 2. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
9// without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
10// License for more details. You should have received a copy of the GNU General Public License along with this program;
11// if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
12//
13// Contact information: Laurent Itti - 3641 Watt Way, HNB-07A - Los Angeles, CA 90089-2520 - USA.
14// Tel: +1 213 740 3527 - itti@pollux.usc.edu - http://iLab.usc.edu - http://jevois.org
15// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
16/*! \file */
17
18#pragma once
19
20#ifdef JEVOIS_PRO
21
22#include <jevois/GPU/OpenGL.H>
24#include <imgui.h>
25#include <glm/fwd.hpp>
26#include <opencv2/core/core.hpp>
27
28namespace jevois
29{
30 class GPUtexture;
31 class GPUprogram;
32#ifdef JEVOIS_PLATFORM_PRO
33 class GPUtextureDmaBuf;
34#endif
35
36 //! Class to hold a GPUtexture, GPUprogram, and other data associated with rendering an image in OpenGL
37 /*! OpenGL should have been properly setup before this class is used. \ingroup gpu */
39 {
40 public:
41 //! Constructor
42 GPUimage();
43
44 //! Destructor
45 ~GPUimage();
46
47 //! Set pixel data from a vanilla RawImage, pixel data will be copied to texture
48 /*! The caller must guarantee that the pixel data will not be de-allocated until after draw() is called. */
49 void set(RawImage const & img);
50
51 //! Set pixel data from a vanilla OpenCV Mat, pixel data will be copied to texture
52 /*! If image had three or four 8-bit channels, interpret as RGB[A] if rgb is true, otherwise BGR[A]. If two 8-bit
53 channels, interpret at YUYV. If one, interpret at GRAY. The caller must guarantee that the pixel data will not
54 be de-allocated until after draw() is called. */
55 void set(cv::Mat const & img, bool rgb);
56
57 //! Set pixel data from camera input frame, sharing data with camera kernel driver using zero-copy
58 /*! The caller must guarantee that the pixel data will not be de-allocated (e.g., by calling done() on the
59 InputFrame) until after draw() is called. Zero-copy requires DMABUF sharing between V4L2 and OpenGL-ES and is
60 only available on JeVois-Pro platform. On other hardware configs, this falls back to set(RawImage) using the
61 RawImage from the InputFrame. */
62 void set(InputFrame const & frame, EGLDisplay display);
63
64 //! Set pixel data from camera input second (scaled) frame, sharing data with camera kernel driver using zero-copy
65 /*! The caller must guarantee that the pixel data will not be de-allocated (e.g., by calling done() on the
66 InputFrame) until after draw() is called. Zero-copy requires DMABUF sharing between V4L2 and OpenGL-ES and is
67 only available on JeVois-Pro platform. On other hardware configs, this falls back to set(RawImage) using the
68 RawImage from the InputFrame. Throws unless we are JeVois-Pro Platform and the camera is set to CropScale
69 mode. */
70 void set2(InputFrame const & frame, EGLDisplay display);
71
72 //! Draw to OpenGL
73 /*! If w=0 or h=0 then the image will be rescaled to fill the display as much as possible without changing the
74 aspect ratio, and the actually used x,y,w,h will be returned. Otherwise, x,y,w,h are not modified. Throws if
75 set() has not been previously called. If noalias is specified, the scaling factor will be rounded down to the
76 nearest integer to prevent aliasing in the display. This may reduce the displayed image size. For example,
77 with a 1920x1080 window, a 640x480 image would be letterboxed to 1440x1080 when noalias is false. But that is
78 a scaling factor of 2.25 which may create rendering aliasing. When noalias is true, the letterboxed image size
79 will be 1280x960 (scale factor of 2.0). The matrix pvm is the projection-view-model matrix to use for
80 rendering. */
81 void draw(int & x, int & y, unsigned short & w, unsigned short & h, bool noalias, glm::mat4 const & pvm);
82
83 //! Convert coordinates of a point from within a rendered image to on-screen
84 /*! Throws if draw() has not been previously called. */
85 ImVec2 i2d(ImVec2 const & p);
86
87 //! Convert a 2D size from within a rendered image to on-screen
88 /*! Throws if draw() has not been previously called. */
89 ImVec2 i2ds(ImVec2 const & p);
90
91 //! Convert coordinates of a point from on-screen to within a rendered image
92 /*! Throws if draw() has not been previously called. */
93 ImVec2 d2i(ImVec2 const & p);
94
95 //! Convert a 2D size from on-screen to within a rendered image
96 /*! Throws if draw() has not been previously called. */
97 ImVec2 d2is(ImVec2 const & p);
98
99 //! Optional twirl and alpha fading effect to the image, useful mostly for demos/transitions
100 void twirl(float t, float alpha = 1.0F);
101
102 protected:
103 void setInternal(unsigned int width, unsigned int height, unsigned int fmt, unsigned char const * data);
104
105 EGLDisplay itsDisplay;
106 std::shared_ptr<GPUtexture> itsTexture;
107 std::shared_ptr<GPUprogram> itsProgram;
108#ifdef JEVOIS_PLATFORM_PRO
109 void setWithDmaBuf(jevois::RawImage const & img, int dmafd, EGLDisplay display);
110 std::shared_ptr<GPUtextureDmaBuf> itsTextureDmaBuf;
111#endif
112 GLuint itsLocation = 0;
113 GLuint itsVertexArray = 0;
114 GLuint itsVertexBuffers[2] = { };
115
116 int itsDrawX = -1234567, itsDrawY = -6712345;
117 unsigned int itsDrawWidth = 0, itsDrawHeight = 0;
118 unsigned int itsTextureWidth = 0, itsTextureHeight = 0;
119 unsigned int itsFormat = 0;
121 GLenum itsGLtextureFmt = 0;
122 GLfloat itsTwirl = 0;
123 GLfloat itsAlpha = 0;
124 };
125
126} // namespace jevois
127
128#endif // JEVOIS_PRO
129
int h
Definition GUIhelper.C:2520
Class to hold a GPUtexture, GPUprogram, and other data associated with rendering an image in OpenGL.
Definition GPUimage.H:39
GLuint itsVertexBuffers[2]
Definition GPUimage.H:114
unsigned int itsFormat
Definition GPUimage.H:119
GPUimage()
Constructor.
Definition GPUimage.C:51
EGLDisplay itsDisplay
Definition GPUimage.H:105
ImVec2 i2ds(ImVec2 const &p)
Convert a 2D size from within a rendered image to on-screen.
Definition GPUimage.C:413
unsigned int itsDrawHeight
Definition GPUimage.H:117
unsigned int itsTextureWidth
Definition GPUimage.H:118
std::shared_ptr< GPUprogram > itsProgram
Definition GPUimage.H:107
GLuint itsVertexArray
Definition GPUimage.H:113
void setWithDmaBuf(jevois::RawImage const &img, int dmafd, EGLDisplay display)
Definition GPUimage.C:232
ImVec2 i2d(ImVec2 const &p)
Convert coordinates of a point from within a rendered image to on-screen.
Definition GPUimage.C:406
void set(RawImage const &img)
Set pixel data from a vanilla RawImage, pixel data will be copied to texture.
Definition GPUimage.C:156
~GPUimage()
Destructor.
Definition GPUimage.C:55
void twirl(float t, float alpha=1.0F)
Optional twirl and alpha fading effect to the image, useful mostly for demos/transitions.
Definition GPUimage.C:434
std::shared_ptr< GPUtextureDmaBuf > itsTextureDmaBuf
Definition GPUimage.H:110
GLenum itsGLtextureFmt
Definition GPUimage.H:121
unsigned int itsTextureHeight
Definition GPUimage.H:118
GLuint itsLocation
Definition GPUimage.H:112
ImVec2 d2i(ImVec2 const &p)
Convert coordinates of a point from on-screen to within a rendered image.
Definition GPUimage.C:420
void set2(InputFrame const &frame, EGLDisplay display)
Set pixel data from camera input second (scaled) frame, sharing data with camera kernel driver using ...
Definition GPUimage.C:206
GLfloat itsTwirl
Definition GPUimage.H:122
std::shared_ptr< GPUtexture > itsTexture
Definition GPUimage.H:106
void setInternal(unsigned int width, unsigned int height, unsigned int fmt, unsigned char const *data)
Definition GPUimage.C:62
ImVec2 d2is(ImVec2 const &p)
Convert a 2D size from on-screen to within a rendered image.
Definition GPUimage.C:427
void draw(int &x, int &y, unsigned short &w, unsigned short &h, bool noalias, glm::mat4 const &pvm)
Draw to OpenGL.
Definition GPUimage.C:282
GLfloat itsAlpha
Definition GPUimage.H:123
unsigned int itsDrawWidth
Definition GPUimage.H:117
Exception-safe wrapper around a raw camera input frame.
Definition InputFrame.H:51
A raw image as coming from a V4L2 Camera and/or being sent out to a USB Gadget.
Definition RawImage.H:111
Main namespace for all JeVois classes and functions.
Definition Concepts.dox:2