JeVois
1.20
JeVois Smart Embedded Machine Vision Toolkit
Share this page:
Tweet
ImGuiImage.H
Go to the documentation of this file.
1
// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
2
//
3
// JeVois Smart Embedded Machine Vision Toolkit - Copyright (C) 2020 by Laurent Itti, the University of Southern
4
// California (USC), and iLab at USC. See http://iLab.usc.edu and http://jevois.org for information about this project.
5
//
6
// This file is part of the JeVois Smart Embedded Machine Vision Toolkit. This program is free software; you can
7
// redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software
8
// Foundation, version 2. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
9
// without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
10
// License for more details. You should have received a copy of the GNU General Public License along with this program;
11
// if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
12
//
13
// Contact information: Laurent Itti - 3641 Watt Way, HNB-07A - Los Angeles, CA 90089-2520 - USA.
14
// Tel: +1 213 740 3527 - itti@pollux.usc.edu - http://iLab.usc.edu - http://jevois.org
15
// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
16
/*! \file */
17
18
#pragma once
19
20
#ifdef JEVOIS_PRO
21
22
#include <
jevois/GPU/OpenGL.H
>
23
#include <opencv2/core.hpp>
24
#include <imgui.h>
25
26
namespace
jevois
27
{
28
//! Wrapper for an image that can be rendered into ImGui
29
/*! The wrapper combines an OpenCV image and an OpenGL texture. */
30
class
ImGuiImage
31
{
32
public
:
33
//! Constructor, image is uninitialized and loaded() returns false
34
ImGuiImage
();
35
36
//! Load from file
37
void
load
(std::string
const
& fname);
38
39
//! Load from an OpenCV image
40
/*! Allocates a texture on the GPU for the image. */
41
void
load
(cv::Mat
const
& img,
bool
isbgr =
true
);
42
43
//! Returns true if an image has been loaded through load()
44
bool
loaded
()
const
;
45
46
//! Free the texture and revert to un-initialized state
47
void
clear
();
48
49
//! Destructor
50
/*! Deletes the associated GPU texture and OpenCV pixel data. */
51
~ImGuiImage
();
52
53
//! Draw into into current ImGui window or a drawlist
54
void
draw
(ImVec2
const
& pos, ImVec2
const
& size, ImDrawList * dl =
nullptr
);
55
56
private
:
57
GLuint itsId = 0;
58
};
59
}
// namespace jevois
60
61
#endif // JEVOIS_PRO
jevois::ImGuiImage::load
void load(std::string const &fname)
Load from file.
Definition:
ImGuiImage.C:76
jevois::ImGuiImage
Wrapper for an image that can be rendered into ImGui.
Definition:
ImGuiImage.H:30
OpenGL.H
jevois::ImGuiImage::draw
void draw(ImVec2 const &pos, ImVec2 const &size, ImDrawList *dl=nullptr)
Draw into into current ImGui window or a drawlist.
Definition:
ImGuiImage.C:98
jevois
Definition:
Concepts.dox:1
jevois::ImGuiImage::ImGuiImage
ImGuiImage()
Constructor, image is uninitialized and loaded() returns false.
Definition:
ImGuiImage.C:27
jevois::ImGuiImage::~ImGuiImage
~ImGuiImage()
Destructor.
Definition:
ImGuiImage.C:94
jevois::ImGuiImage::clear
void clear()
Free the texture and revert to un-initialized state.
Definition:
ImGuiImage.C:88
jevois::ImGuiImage::loaded
bool loaded() const
Returns true if an image has been loaded through load()
Definition:
ImGuiImage.C:84
include
jevois
GPU
ImGuiImage.H
Please help us improve this page: Edit it on
GitHub
or
email us your edits and suggestions.
Generated by
1.8.17