JeVois  1.20
JeVois Smart Embedded Machine Vision Toolkit
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ImGuiBackend.H
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1 // ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
2 //
3 // JeVois Smart Embedded Machine Vision Toolkit - Copyright (C) 2020 by Laurent Itti, the University of Southern
4 // California (USC), and iLab at USC. See http://iLab.usc.edu and http://jevois.org for information about this project.
5 //
6 // This file is part of the JeVois Smart Embedded Machine Vision Toolkit. This program is free software; you can
7 // redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software
8 // Foundation, version 2. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
9 // without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
10 // License for more details. You should have received a copy of the GNU General Public License along with this program;
11 // if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
12 //
13 // Contact information: Laurent Itti - 3641 Watt Way, HNB-07A - Los Angeles, CA 90089-2520 - USA.
14 // Tel: +1 213 740 3527 - itti@pollux.usc.edu - http://iLab.usc.edu - http://jevois.org
15 // ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
16 /*! \file */
17 
18 #pragma once
19 
20 #ifdef JEVOIS_PRO
21 
23 #include <memory>
24 
25 namespace jevois
26 {
27  class GUIhelper;
28 
29  //! Backend for ImGui on JeVois-Pro
30  /*! This abstract base class provides an interface used by VideoDisplayGUI. Derived implementations are available for
31  SDL2 (to be used on JeVois-Pro host) and Mali framebuffer + evdev (to be used on JeVois-Pro platform).
32  \ingroup core */
34  {
35  public:
36  //! Constructor
37  ImGuiBackend();
38 
39  //! Virtual destructor for safe inheritance, free resources
40  virtual ~ImGuiBackend();
41 
42  //! Initialize the underlying engine that will process events, create windows, etc
43  /*! The init starts with the given initial window/framebuffer size. */
44  virtual void init(unsigned short w, unsigned short h, bool fullscreen = false, float scale = 1.0f,
45  bool conslock = false) = 0;
46 
47  // Everything else inherited from VideoDisplayBackend
48  };
49 
50 } // namespace jevois
51 
52 #endif // JEVOIS_PRO
jevois::ImGuiBackend
Backend for ImGui on JeVois-Pro.
Definition: ImGuiBackend.H:33
VideoDisplayBackend.H
jevois::ImGuiBackend::ImGuiBackend
ImGuiBackend()
Constructor.
Definition: ImGuiBackend.C:23
jevois::ImGuiBackend::~ImGuiBackend
virtual ~ImGuiBackend()
Virtual destructor for safe inheritance, free resources.
Definition: ImGuiBackend.C:27
jevois::VideoDisplayBackend
Backend for VideoDisplay on JeVois-Pro.
Definition: VideoDisplayBackend.H:30
jevois
Definition: Concepts.dox:1
jevois::ImGuiBackend::init
virtual void init(unsigned short w, unsigned short h, bool fullscreen=false, float scale=1.0f, bool conslock=false)=0
Initialize the underlying engine that will process events, create windows, etc.
h
int h
Definition: GUIhelper.C:2373